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Red Frog Rufen
Red Frog Freight Red-Frog
46
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Posted - 2012.11.23 01:31:00 -
[1] - Quote
last year, a new tier of battlecruiser came into the game.
Since then, even tho the insurance was removed for pilot who were destroyed by concord, we've seen a big raise in freighter ganking. (see full story in the crime & punishment board)
It is now possible, with some skilled pilot, to destroy a freighter with 5 skilled pilot with those new battlecruiser.
Of course, this require a great amount of technic and skill.
So, we think that now that we have perfected the courier via freighter on big scale, and then that some other corp perfected the method of killing them without much loss, it's time for the industrialist to have a new toy.
We discussed a lot on our internal channel about what such a freighter might be. Bigger shield/armor? Low slot? Faster align? It should be better then a regular freighter, and require more skill (different from JF). We just ask a way to counter those kill.
There is, of course, the use of a webber that can be involved, but not everyone can afford 2 accounts.
Jump Freighter are not the solution, they are not designed that way. |

Red Frog Rufen
Red Frog Freight Red-Frog
46
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Posted - 2012.11.23 02:32:00 -
[2] - Quote
Daichi Yamato wrote:ur the guy who wanted the sec status of gank hot spots increased...so ur serious??
u could just avoid them, use scouts or follow ur freighter with logi friends/alts.
if not, u could always transport less each time or otherwise reduce the value of ur cargo.
I though this would come up.
we've lost freighter with 300m worth of stuff.. how low you want us to go?
I already said that not everyone can afford a scout. we should not have to get a scout. Freighter were made to be able to transport a whole lot of stuff. if anyone can gank them easely, what's the use?
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Red Frog Rufen
Red Frog Freight Red-Frog
46
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Posted - 2012.11.23 05:04:00 -
[3] - Quote
ShahFluffers wrote:Red Frog Rufen wrote:
I though this would come up.
we've lost freighter with 300m worth of stuff.. how low you want us to go?
You're assuming that the gank was made for profit reasons. Sometimes it can be to send a message (which can have wider effects). Or maybe IT IS for profit and gankers are simply getting paid by another entity behind the scenes. Red Frog Rufen wrote:I already said that not everyone can afford a scout. "Tactical tradeoffs." You want to be safer? Get a scout. You can't afford one? Then you have to make a risk assessment on whether or not you think you can make it unmolested. Red Frog Rufen wrote:we should not have to get a scout. What makes you so special that you should not need a scout? Even PvP pilots are called "idiots" for moving battleships or capitals without a scout or escort. Red Frog Rufen wrote:Freighter were made to be able to transport a whole lot of stuff. if anyone can gank them easely, what's the use? You make it sound like they have no use now that people have realized that ganking a freighter can be done efficiently. This is not the case. They can still do their job... it is you, the player, who must adjust... not the game. Also... the Teir 3 battlecruisers may be able to pump out more DPS (and thus require fewer numbers to perform a gank) than the old gank ships of choice... but they are also more expensive. Overall... the cost of suicide ganking has not increased or decreased by all that much. The only thing that has happened is that the people doing it are more visible than before.
well, why would everyone in this game get new ships once in a while but us?
freighters in my exemple, with less then 300m in their cargo, were in most case really anonymous and in NPC corp. what kind of message is that? it's a message that "hey, look at us, we're ganking you for fun because it's easy!"
trust me, we have ajusted a lot in the last few months. we are not here to complain about ganking, we are here to ask if it's possible to have a new ship. |

Red Frog Rufen
Red Frog Freight Red-Frog
46
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Posted - 2012.11.23 05:07:00 -
[4] - Quote
Minty Moon wrote:you dont need 2 accounts yourself, maybe its just a matter of hiring another corpy to scout for you. And charging a bit extra for freighter services or paying someone to help guard you. Perhaps hire command ships or command T3's to boost your defenses?
I whole heartedly understand it is annoying and troublesome. But realize they are working as a group in some way to kill you, so doesn't it make sense that you will have to work as a group to counter it?
hmm, we charge 500k a jump.
with blue frog (which uses scout and webber) we charge at least 3x that.
so, you're telling me we should charge 1.5-2m per jump minimum by hiring scout and webber all the time?
i'm pretty sure even goons wouldn't like that price hike to move their ship/loot to/from Uedama. |

Red Frog Rufen
Red Frog Freight Red-Frog
47
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Posted - 2012.11.23 22:42:00 -
[5] - Quote
Shepard Wong Ogeko wrote: Very good point. At what point does operating on such small margins become the reason for what seems to be unrelated failures?
Something as valuable as a loaded freighter, should never even undock without an escort of some sort. An alt that can web and provide some defensive fleet bonuses doesn't take all that much training. You are losing ships because you are cutting corners on security.
that's not even the point. we run 10k contracts per month, and we lose 3 or 4 ships a month, of those, 2 are pilots mistake (taking more then they should or double-wraping) and the other 2 are random ganks, miscomm within the gank team, or other reasons.
so, we're not cutting corners on security, we adapted to the new situation, we're not double-wraping anymore to show exactly what we're carrying, we're not going AFK thru the problematic systems. We're now sharing the risk among every member.
500k per jump is what we think our time worth with those ship.
the point of this request is : We would love a new tier of freighter. there havn't been a lot of new logistics toys beside mining and salvaging for a long time.
A tier 2 freighter could have or do many things, and since it would require more skill, it should be better then a tier 1 freighter. not another version with less cargo and more armor. the same way other type of ship tier works.
Some ideas:
- more shield/armor/resist. - Low slot to be able to tank it. - fuel consumption if you want to align faster. - modulable cargo bay, based on the Orca, that you could resize. (ship/corp/regular hangar) (not sure if the current tech could allow this)
feel free to suggest your ideas here!
Mag's wrote:I can see the need for a mini freighter. I can see that it would be a nice addition.
Just a few things to take into account.
Chances are, it wouldn't hold much more than 200,000m3. I believe it's EHP, wouldn't be much higher than current freighters and may even be lower. You would still get ganked.
that's already in place, it's the Orca.
and yes, of course, a new ship would still be gankable, just as the JF is gankable. we don't want to be ingankable, we want more options, just like everyone else. |

Red Frog Rufen
Red Frog Freight Red-Frog
47
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Posted - 2012.11.24 04:40:00 -
[6] - Quote
Jin alPatar wrote:Given the decreasing cost of alpha damage (ie: tier 3 battlecruisers) it makes sense for the rest of the universe to adapt.
It seems reasonable for either another tech II freighter that is EHP focused with somewhat less hauling capacity (75% of base?). Or another tier of frieghter that has higher EHP at the expense of capacity (50% - 60% of base?)
why should it be one at the expense of another, if more skill are required? are tier 3 BC less effective in any ways then the tier 2? |

Red Frog Rufen
Red Frog Freight Red-Frog
47
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Posted - 2012.11.24 05:16:00 -
[7] - Quote
Shepard Wong Ogeko wrote:Red Frog Rufen wrote: - modulable cargo bay, based on the Orca, that you could resize. (ship/corp/regular hangar) (not sure if the current tech could allow this)
Since Tech 2 stuff is suppose to be specialized, how about a Tech 3 Orca like ship. Have cargo subsystems to add how much and which types of cargo bays you want, or even offensive or defensive buffs.
that would be awesome, but I doubt they are going to make any new Tech 3 soon. :) |

Red Frog Rufen
Red Frog Freight Red-Frog
50
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Posted - 2012.11.25 15:59:00 -
[8] - Quote
Lord Zim wrote:Red Frog Rufen wrote:we've lost freighter with 300m worth of stuff.. Got a link to this?
http://eve-kill.net/?a=kill_detail&kll_id=15253634
sucessfully warped from uedama, but got caught in the next system.
http://eve-kill.net/?a=kill_detail&kll_id=15158390
that's another one (mine) with 500m.
we've had at least 12 others in the last 4 months under 1b. |

Red Frog Rufen
Red Frog Freight Red-Frog
50
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Posted - 2012.11.25 16:00:00 -
[9] - Quote
Tippia wrote:Maximus Andendare wrote:Freighters do need to have their ehp adjusted, since they were balanced around Battleship-ganking costs. Whether this is strictly an actual addition or the addition of a low slot (for a DCU), either would suffice. That would mean that the current freighters need to be nerfed, since the costs of ganking one have increased. Before, a bunch of insured BS would make it a very low cost (even a direct gain during periods when miners were particularly stupid). These days, even with tier-3 BCs, the costs are much higher since it's a total loss when you attack something. So if the EHP should be adjusted to fit this new ganking cost, the EHP would go down. Fortunately, cost is not a balancing issue so we won't see that kind of nerf to freighters.
it actually went down a little. you can gank with 5 tier 3 BC, which come with a cost of about 500-600m. compared to 9-10 BS before, with insurance, that was about 600-700m at the time (when price were a bit lower) |

Red Frog Rufen
Red Frog Freight Red-Frog
50
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Posted - 2012.11.25 16:32:00 -
[10] - Quote
you guys don't know how scanning and killmail work now, do you?
everything you see in my killmail was in a single wrap, not hiden. So, no hidden value.
when you scan a freighter with a single courier contract inside it, it'll show the content of the wrap.
if you double-wrap it, or if there's a container inside it, everyhing inside that second layer of container will not show on the scan, neither on the killmail.
At Red Frog, we are not double-wraping. we try to keep our cargo under 1b. (some pilot try for more, but it can be risky)
Tippia: it was around 400m at the time of trit at 3 isk pu. but that didn't stay long, anyway the game was almost dead at that time, thanks to WIS.
anyway, again, not the point of this post.
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Red Frog Rufen
Red Frog Freight Red-Frog
50
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Posted - 2012.11.25 19:08:00 -
[11] - Quote
why are you implying something hidden then?
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Red Frog Rufen
Red Frog Freight Red-Frog
51
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Posted - 2012.11.25 22:40:00 -
[12] - Quote
Tippia wrote:Red Frog Rufen wrote:why are you implying something hidden then? I'm not. The killmail is.
where?
it shows the wrap and everything inside it that droped. |

Red Frog Rufen
Red Frog Freight Red-Frog
51
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Posted - 2012.11.25 23:19:00 -
[13] - Quote
Tippia wrote:Red Frog Rufen wrote:where?
it shows the wrap and everything inside it that droped. GǪor it shows the junk you had in your hold, among which was a double-wrap that they wanted to bet on.
no.
the wrap you see is the wrap that contained all the items you see that droped with it.
a double wrap would have shown 2 wrap.
http://eve-kill.net/?a=kill_detail&kll_id=14365770
that is 3 courier contract double-wraped into 1. if it would have been 2 double-wrap, they would have showed separatly. A double-wrap that drop always shows a minimum of 2 in the total.
as you can see, no items are showing.
so,
Contract with a wrap that didn't dropped : http://eve-kill.net/?a=kill_detail&kll_id=15284635 Contract with a wrap that droped : http://eve-kill.net/?a=kill_detail&kll_id=15284341 Contract with a double-wrap that droped : http://eve-kill.net/?a=kill_detail&kll_id=14365770
also, since the last inventory change, the first layer of container is never shown. So, when they scan a freighter with a single wrap in it, it'll only show the items inside the freighter + the first layer of the wrap. if there's a container, or another wrap inside that, they will show, but they wont show what was inside that second layer of container.
get it? you seem a little slow, if you need more explaination, i'll be happy to provide them, with example, in game. |

Red Frog Rufen
Red Frog Freight Red-Frog
52
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Posted - 2012.11.26 00:10:00 -
[14] - Quote
Tippia wrote:Red Frog Rufen wrote:the wrap you see is the wrap that contained all the items you see that droped with it.
[GǪ]
also, since the last inventory change, the first layer of container is never shown. GǪwhich leaves a fourth option to get confused by: wrap in container. So no, at any point there is a wrap in a KM, there is ambiguity to what the gankers saw and what the full value of the haul actually is. You may say that you don't double-wrap or put X in Y, but the KM doesn't tell the full story and the wrap immediately hints at the gankers betting on a bit of luck. You are making assumptions about perfect information for all parties involved, and that's just foolish. You may be standing still, but that's just how it is. I can't explain it any clearer to you.
you cannot put a plastic wrap inside a container. the same way you cannot put a populated container inside another. the only way to do this, is with double-wraping via a courier contract, and i've shown you how they look on KM.
I'm not really sure where you get your information, but the KM cannot be clearer then that. there's no ambiguity, what you see on the KM is what the scanner see in game, except the FIRST WRAP.
so when the scanner scan one of our ship, he will see everything there is in the wrap, but not the wrap. What are you not understanding here? |

Red Frog Rufen
Red Frog Freight Red-Frog
52
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Posted - 2012.11.26 00:12:00 -
[15] - Quote
Lord Zim wrote:So what you're saying is, you're complaining about some ROL guys using at a minimum 945m isk in hulls alone, let alone the T2 mods required, to gank what was a freighter which may or may not have been carrying cargo worth as little as 500m (no, I'm not going to go calculating each and every single item on there to verify the killboard's values are sane).
In short, a newbie ganking team used more ships than they needed, to gank something which won't even cover half of their investment, and this is worth whining about.
Welp, I guess we're due for a mining barge-style buff to freighters soon, then.
I'm really not complaining about anything here. someone else brought the "keep your cargo value low and you wont be ganked"
I just think it would be nice to have a new tier of freighter. :) |

Red Frog Rufen
Red Frog Freight Red-Frog
55
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Posted - 2012.11.26 01:42:00 -
[16] - Quote
Tippia, i'm just going to ignore you from now on. thank you.
Can we please, for the next few post, get back to the Original idea of this thread, which was : Could we get a new tier of freighters, maybe 2, specialised in some ways, or just better version, or whatever the consensus?
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Red Frog Rufen
Red Frog Freight Red-Frog
57
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Posted - 2012.11.26 23:26:00 -
[17] - Quote
EI Digin wrote:Jump freighters have more EHP, but hold less cargohold. Why can't they be the solution?
because they takes months of training, and no one want to pay 7b for a ship just to haul in high-sec.
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Red Frog Rufen
Red Frog Freight Red-Frog
57
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Posted - 2012.11.26 23:29:00 -
[18] - Quote
Crimeo Khamsi wrote:[quote=Red Frog Rufen] Quote:I already said that not everyone can afford a scout. we should not have to get a scout. I lol'd. It takes 5 guys working together, according to you, to gank a freighter, and yet it's ridiculous to expect you to work with even one other person as an escort for defense? As far as I'm concerned, if you can defend yourself properly with 4 escort pilots per freighter, then the manpower is about correctly balanced with 5 people required to gank you.And I'm fairly confident that with 4 scouts/logi ships following you around, you'd see a dramatic decrease in freighter losses.....
you've put in good suggestions that I didn't quote.
but for your last part, a gank happens usually in less then 12 seconds. no logi can rep enough in 12 seconds to make a difference. that could work for low-sec transport tho!
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Red Frog Rufen
Red Frog Freight Red-Frog
57
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Posted - 2012.11.26 23:35:00 -
[19] - Quote
Lord Zim wrote:300k m3 freighter, 5 million ehp. You'd still whine if you got ganked.
where do you see me whine about getting ganked?
Did you even read the topic?
ganking is part of this game. I don't care about it.
I just want more freighters options.
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Red Frog Rufen
Red Frog Freight Red-Frog
59
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Posted - 2012.11.27 00:59:00 -
[20] - Quote
Reaver Glitterstim wrote: I'm getting really tired of pointing this out to you people. It should be pretty obvious.
it's a waste of time really, some people just hate change, except when it's going their way.
I think it's time I try another strategy! |

Red Frog Rufen
Red Frog Freight Red-Frog
59
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Posted - 2012.11.27 02:04:00 -
[21] - Quote
if anyone is throwing a fit, it's those against this idea...
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Red Frog Rufen
Red Frog Freight Red-Frog
63
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Posted - 2012.11.27 22:56:00 -
[22] - Quote
why do you keep bringing up jump freighter, a 7.5b ship that required 5 months of training just to fly it, a good alternative to freighter?
why not a tier 2 with the stat of the JF without the jump drive? that would be a start (maybe more cargo too..)
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Red Frog Rufen
Red Frog Freight Red-Frog
63
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Posted - 2012.11.27 23:40:00 -
[23] - Quote
Crimeo Khamsi wrote:Red Frog Rufen wrote:why do you keep bringing up jump freighter, a 7.5b ship that required 5 months of training just to fly it, a good alternative to freighter?
why not a tier 2 with the stat of the JF without the jump drive? that would be a start (maybe more cargo too..)
Um...tech2 would not solve any of your complaints at all... let's use frigates as an analogy. Tech 1frigates take like... a day to train. Tech 2 frigates take about a month and a half to train. Tech 1 frigates cost about 500,000 isk maximum. Tech 2 frigates cost around 12,000,000 isk or so. If we were to apply these same ratios to a tech 2 freighter, it would require many months of training to fly one, and it would cost around 20 billion isk. In other words, as bad or much worse than the requirements for a a jump freighter. Again, you seem to want a bunch of buffs without paying the same price for them that every other type of player pays for buffed ships.
i'm talking about a new TIER, not TECH. we already got tech 2 freighter, those are Jump Freighter. |

Red Frog Rufen
Red Frog Freight Red-Frog
67
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Posted - 2012.11.28 13:54:00 -
[24] - Quote
Lord Zim wrote: People keep harping on about how "tier 3 BCs make it too easy", and they forget that before they were introduced, tier 2 BSes were used with just as many guns, and it cost less.
Oh, and in case you haven't figured it out yet, CCP are turning the niarja/uedama gates into vigilante heaven on dec 4th, with the launch of crimewatch 2.0. So if you want to do your bit to stop gankers from ganking freighters, just show up on those gates and wait for someone to turn/be turned into suspects, and go to town. vOv
Of course, I still expect people to not step up sufficiently, or at the very least to keep whining about how it's too easy, even though we're looking at the coordination of a lot of people to pull off a single gank.
tier 2 BS with the same guns, at the time: approx 150m (with premium), you needed 9-10 to gank a freighter. you got 72m back from insurance if you paid your premium.
tier 3 BC with the same guns, now, approx 90-100m, but you only need 5, maybe 6. how does it cost more now? even with the price hike, it's still cheaper now. and TEST are now organising tears event, with 40 pilots in catalyst. it cost them 100m to gank some freighter last weekend. granted it's not that easy to coordinate 40 pilots, but tell me this is balanced?
if it's not that easy, how come 6-7 alliances are doing about 100 freighters ganks per weekends now? |

Red Frog Rufen
Red Frog Freight Red-Frog
67
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Posted - 2012.11.28 22:20:00 -
[25] - Quote
Daichi Yamato wrote:Red Frog Rufen wrote:
tier 2 BS with the same guns, at the time: approx 150m (with premium), you needed 9-10 to gank a freighter. you got 72m back from insurance if you paid your premium.
u dnt get insurance pay outs when u've been bawssed by concord
at the time meant last year, before tier3 bc, and before concord removed insurance pay out for concord kills. |

Red Frog Rufen
Red Frog Freight Red-Frog
67
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Posted - 2012.11.28 22:30:00 -
[26] - Quote
i'm still waiting for a way 5 or 6 logi could save me from 8-9 talos doing 3000 DPS each while the logi can only repair 500.
even with ECM, the ganker need to shoot first. and ther's often 10 of them.. how do you counter that? with 10 ECM?
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Red Frog Rufen
Red Frog Freight Red-Frog
67
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Posted - 2012.11.28 22:45:00 -
[27] - Quote
Lord Zim wrote:Lord Zim wrote:So out of 550 kills the last 24 hours, 2 lowsec freighters, one wormhole freighters and 6 hisec freighters. So, 1.09% of the kills the last 20-24 hours or so are hisec freighters. Oh dear so sad. Hurr I ****** up, it's not 550 kills the last 20-24 hours, it's 5000. so 0.12% of the total kills is the correct number.
sorry, meant per week.
http://eve-kill.net/?a=home&m=11&y=2012&view=kills&m=11&y=2012&scl_id=20
those include low/Null, but you still get the idea. |

Red Frog Rufen
Red Frog Freight Red-Frog
67
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Posted - 2012.11.28 22:58:00 -
[28] - Quote
Lord Zim wrote:Red Frog Rufen wrote:i'm still waiting for a way 5 or 6 logi could save me from 8-9 talos doing 3000 DPS each while the logi can only repair 500.
even with ECM, the ganker need to shoot first. and ther's often 10 of them.. how do you counter that? with 10 ECM? So there's 10 people spending their time and their money to gank something which needs to carry around 2b to reliably break even. What's wrong with that? It's 10 people spending their time in one out of two systems, providing 0.12% of the kills in all of EVE pr 24 hours (actually it's probably less, since I don't think I counted more than a 20 hour period today), why are these 0.12% of kills so special they need to be looked at so bad by CCP?
I need to quit mixing the 2 threads, and I think you did too, since they are closely related.
The thread here is about new choice of freighters, and has nothing to do with ganking per say. if we get new toys, they will still be gankable (probably too easely, but that's another debate) and nothing will change that.
the point that deviated this thread (yet again) is the break even value. and we can make another thread about that if you want. but stop derailling this one please.
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Red Frog Rufen
Red Frog Freight Red-Frog
67
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Posted - 2012.11.28 23:48:00 -
[29] - Quote
Daichi Yamato wrote:Red Frog Rufen wrote:i'm still waiting for a way 5 or 6 logi could save me from 8-9 talos doing 3000 DPS each while the logi can only repair 500.
even with ECM, the ganker need to shoot first. and ther's often 10 of them.. how do you counter that? with 10 ECM?
i did show u a bit of the math to show how it would work, but if ur going to be that ignorant then screw it. dnt do anything and continue to do what u do the way u do. and btw, no talos does 3000dps. when ur this stubborn and narrow minded, im amazed uve lasted in eve this long.
http://eve-kill.net/?a=kill_detail&kll_id=15293523
so, response time in a .5 system is 12 seconds.
that first guy managed 36k in 12 seconds.
how many DPS is that?
you showed me the math, but you can't rep more then 7.5k HP on the shield anyway, since it's the maximum shield any freighter can have!
Lord Zim: which part of my post in this page did you not get?
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Red Frog Rufen
Red Frog Freight Red-Frog
67
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Posted - 2012.11.29 00:08:00 -
[30] - Quote
Lord Zim wrote:Red Frog Rufen wrote:Lord Zim: which part of my post in this page did you not get? You're claiming there's a huge need for a new freighter because the ganking is out of control. I'm pointing out just how small a fraction of the ships killed monthly and daily it takes before you're whining about how it's out of control. Don't like the stats? Tough noogies.
what? where?
I pointed out that there is now a new BC that give the gankers a new edge.
then I asked if we, the poor freighters (haha), could get a new toy too.
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Red Frog Rufen
Red Frog Freight Red-Frog
67
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Posted - 2012.11.29 00:13:00 -
[31] - Quote
Daichi Yamato wrote:http://wiki.eveuniversity.org/CONCORD_Details19 seconds...tho its not 100% consistent. and eve uni points to 19 seconds until the 'first felt action' of concord...so things can go on a little longer. it appears a talos like this can do 1640 dps and 6389 alpha...thats still not 3000dps and like ive said, u dnt have to rep faster than the incoming dps to save the freighter, just make it last long enough for concord to arrive
in which case the 2-3 spares will get you on the next gates...
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Red Frog Rufen
Red Frog Freight Red-Frog
67
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Posted - 2012.11.29 00:17:00 -
[32] - Quote
Daichi Yamato wrote: u dnt need a new toy. u need logi
hey, let's test this on the test server, and see how it goes.
I keep telling you guys, it'll make no difference. even if it did, that's not why we want new toys. it's not to avoid the gankers. they will always find a way.
but give us something to challenge them a little.
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Red Frog Rufen
Red Frog Freight Red-Frog
67
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Posted - 2012.11.29 00:31:00 -
[33] - Quote
Lord Zim wrote:Red Frog Rufen wrote:what? where?
I pointed out that there is now a new BC that give the gankers a new edge. What you said was that there was "a big raise in freighter ganking". Incidentally, there's no direct correlation between the new BCs and freighters being ganked. Freighters weren't suddenly ganked because the new BCs were introduced. Red Frog Rufen wrote:then I asked if we, the poor freighters (haha), could get a new toy too. As a way to "counter those kills", yes. You're looking at 2 systems which are "dangerous". So what's wrong with you adapting ever so slightly beyond "hey ccp give us a ship with more HP or we'll quit" by, oh I dunno, bringing logis, ecm, webs, hauling the stuff across those 2 systems in smaller pieces and then go on your merry AFK way etc? Red Frog Rufen wrote:in which case the 2-3 spares will get you on the next gates... Dock up, rep, continue hauling?
for your first affirmation, befaore t3 BC, there was about 1 or 2 frieghter gank per month.
for your second affirmation, of course that could help.
for your third, where do you dock in Niaja? |

Red Frog Rufen
Red Frog Freight Red-Frog
67
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Posted - 2012.11.29 00:53:00 -
[34] - Quote
http://eve-kill.net/?a=home&m=9&y=2011&view=kills&scl_id=20 http://eve-kill.net/?a=home&m=8&y=2011&view=kills&scl_id=20 http://eve-kill.net/?a=home&m=7&y=2011&view=kills&scl_id=20
you're making me work hard for my money!
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